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Making Gold in WotLK | Make WoW Gold
There will be two phases of gold-making in Wrath of the Lich King.
In the beginning, as soon as the patch is out, many folks will be power-leveling their professions to the new max. Some are already trying to acquire recipes and mats that will take their profession to the cap.
GATHER, GATHER, GATHER!! In particular, mining and herbalism will be huge in the beginning. Demand for ore and herbs will skyrocket and you’ll be able to set and command a high price. If you are strictly interested in making gold, I recommend those two gathering professions…at least until the economy stabilizes.
After things settle, and your server gets a healthy population of level 80s, the end-game view of professions will be to have the more rare recipes on your servers. These will be obtained by doing the daily quests for those professions, collecting the tokens and using them to get the unique recipes.
Having said that, there is still a risk with that. Unless you can start collecting tokens from Day One, other crafters will be ahead of you in what recipes they can obtain.  So if you only have one level 80 toon, and you aren’t doing a crafting profession’s daily quests from the very beginning, other crafters will snag the good recipes. In addition, even if you are the first to get the rare recipes, there will always be others who catch up to you (or have more time to grind than you do), who will eventually undercut you. So, if you’re banking on being the only one on a server with a recipe, you’re rolling the dice.
There will always, ALWAYS be a need for gathered items. Gold-makers know this, and collect like crazy, and other than manipulating the Auction House, it’s the most secure way of making gold repeatedly.
If you have read through this entire site, you know this advice already, but: get on thottbot.com (the beta side), and find out what mats will be used, and in what quantities, to level up the crafting professions. Stock up on those mats, because in the first few days, you won’t be able to keep them on the AH, regardless of how much you price gouge!
How to Make WoW Gold Quickly
You don’t need to be grind for hours just to make WoW gold. There is an easier way to acquire gold without spending the whole day killing a particular mob and hoping they drop the occasional green item that you can sell at the Auction House.
A common misconception a lot of WoW gamers have is that they need to be at a high level before they can make WoW gold. At a higher level, they could easily kill mid-level mobs. Through this process they do gain gold but there’s a much faster and easier way to achieve it.
It’s not to say that grinding is bad but you must only do so when a quest asks for it or if that particular mob drops an item that you could sell at the Auction House, such as cloths and marks for Aldor or Scryer rep. When you combine questing with grinding, you not only level faster but you make WoW gold as well.
High levels don’t have the monopoly of the WoW gold. You don’t need to max out your level in order to become a gold making machine. Once you reach level 5, you can learn complimentary professions such as Engineering and Mining. Then search for copper veins and build up your mining skill. You can smelt the copper ores collected into bars and sell these in the Auction House. Copper bars or any other bars are always in demand in any WoW server as bars are needed by several professions such as Engineering, Jewelcrafting and Blacksmithing. Other gathering skills such as Skinning, Herbalism and even Fishing can make WoW gold faster than grinding. You just need to supply what’s in demand in the Auction House.
To fully maximize your WoW gold making potential, you must make the Auction House your friend. You can utilize the Auction House to buy cheap materials so that you can build up your profession skills. The things you build with your profession can also be sold at the Auction House.
Now that you have some gold from your professions, the next step in making WoW gold is to engage in the buy and sell business. This involves searching the Auction House for bargains and selling them at a much higher price. An Auctioneer add-on can help you with this task.
And when you do achieve the coveted level 70, you must accept every quest left and do them. Although you won’t be receiving any experience from it, you’ll receive gold rewards. The average reward for a completed quest is around 10 gold. Not only that, there are tons of daily quests that can be repeated every day. You can do 25 daily quests each day with an average gold reward of 1o gold as well. If you complete all 25 in a day, multiply 25 by ten, and you’ll have around 250 gold for the day.
These are just some ways in which you can make WoW gold in a fast and easy way. WoW is a fun game and farming gold should not take that fun away from it.
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How to Make Gold in Wow
Making gold in wow is a passion of mine. Hi, I’m Markco of Onyxia and I’d like to share with you my thoughts on the best ways to make gold in wow.
#1. Get Auctioneer – Yeah this is a no-brainer. Once you learn how to use it (see my site at http://justmytwocopper.blogspot.com for more info on gold guides beyond this article), you will become a gold making machine. But there’s only so much you can do on the auction house and that’s where professions + farming come in.
#2. Farming – You should always farm with a purpose. By farming for something which you can modify with a profession, you will be well on your way to finding gold making ‘secrets.’ For instance, you can craft Stonegaurd Bands with Jewelcrafting by simply farming eternal earths from mining or from mobs and then disenchant the bands into far more than what the earths cost. By farming for earths and then modifying the earths with two professions you end up with insane profits. Don’t worry, after you have read my FREE WOTLK Guides you will be able to come up with these kinds of strategies all on your own.
#3. Professions – I mentioned that farming for the purpose of modifying items through professions was a great way to make money. Well how can you do this if you don’t have ALL the professions. Either team up with friends or do the hard work for getting enough characters to span every profession in the game for maximum gold oppurtunities. You never know what the next big patch is going to do… it could ruin your favorite profession or turn a worthless one into a gold mine.
I hope these tips I provided have been helpful and that you visit my other FREE WOTLK GUIDES at http://justmytwocopper.blogspot.com
Thanks for reading,
Markco
Fast Way to Make 5000 Gold in WoW
Everyone needs a fast way to make 5000 gold in WoW. After all, it will cost you 5000 gold to fly around the Outlands in your epic mount, and everybody knows that if you are an elite player, you have an epic mount. But here you are, looking for a fast way to make 5000 gold in WoW because you don’t have yours yet. Well, tons of players do not have an epic mount so if you do not have one you are not alone. But fear not, you will be in this exclusive crowd very soon. The answer that unlocked the gold puzzle for me and allowed me to make several thousand gold was one word: arbitrage.
What is arbitrage?
Arbitrage is simply buying something at a low price and reselling it for a higher price. Money is made this way all of the time in the real world, and you can do it in Azeroth too using the Auction House, and it’s a really fast way to make 5000 gold in WoW. There’s all kinds of opportunity available at the Auction House, and once you get good at exploiting it, you can make a lot of money for very little work. This is what allowed me to make the gold for my mount and then some, using only maybe 15 minutes a day. Imagine being able to log on and do your buying and listing on the Auction House for the first 15 minutes of your game and then go off and do whatever it is you do: PvP, raids, herioc runs, etc. Sounds a lot better than farming right?
OK, so how can I use arbitrage to actually make money?
There are many ways to use this concept, the most basic being just buy stuff up that you see listed below market price and relist it for more money. Are you an enchanter that buys enchanting supplies often? Then if you see a Large Prismatic Shard up on the AH for 5 gold, you know that it is priced way too low, so you buy it and relist for 15 gold. Viola! It sells and you just made 10 gold. It’s not a lot, but there are tons of deals like this on the AH everyday, and if you can flip enough auctions you will have a fast way to make 5000 gold in wow. A couple tips of how to find deals:
1. Check the AH early in the morning. Players play all night and when they get tired they list things that they have acquired during their session and log off. Since they’re tired, they make mistakes. You can find some stuff listed at way too low of a price early in the morning.
2. Use the Auctioneer add-on. This will help you identify low prices on items that you may not be familiar with.
Are there other ways to use arbitrage?
There sure are. You can combine arbitrage with your profession for a really fast way to make 5000 gold in wow.
1. Are you an enchanter? If so, you can buy green items and disenchant and list the materials on the AH for more money than you paid originally. You can also craft cheap greens by buying the mats, DEing, and listing. I have made a lot using enchanting.
2. Are you a jewelcrafter? Buy ores, prospect, and list the the gems on the AH for more money. Sometimes you can cut them for even more profit! Don’t just focus on high level gems either, the low level stuff can be profitable too.
3. Can you transmute? Or more importantly, can you buy the mats, perform the transmute, and relist the result for more money? If so, you can make some extra profit everyday.
WoW Gold Making: 101
There are five basic ways people make money in the world of warcraft:
1) Gather Leather/Herbs/Ore/Fish – supplies
2) Farm for loot/gear
3) The Crafter
4) Buy low/sell High
5) Control the market
PLEASE NOTE: This is a basic guide, it can get you starting making gold much easier, with less confusion. If you are serious about expanding your knowledge in this area, please check out the Luke’s Gold Making Guide ——————————————–
1) The Gatherer
There are many things to be gathered in the game. This includes leather, herbs, ore, fish, linen, wool, mageweave, stones, gems, and so on. Moreover, there is much gold to be made here.
There is something to be said for those that gather – they spend a lot of time making their money. Many players begin to make their money by gathering – and I encourage it. And, later on, finding a rare vein or herb can bring in several gold alone. There isn’t too much to say here but to get the gatherer mod (works wonders) and go to http://www.worldofwar.net/cartography/ and check out the resource maps.
The benefit of being a gatherer is that you don’t ever have to buy supplies. Moreover, you may just find the things to mine/gather while leveling. This is especially true with leather (tradeskill is skinning).
One thing to note – you cannot pass level 225 in your skill until at least level 35.Note #2 – ALWAYS sell your gathered items at the auction house – always. It costs next to nothing to put them up for auction even at 24 hour durations. If they don’t sell, just put them up again.Note #3 ? Constant Buyers ? find them, they are out there. Read on into the crafter section to learn more about constant buyers.
—————————-2) The Farmer
This is a profession usually taken on by those of higher (level 40+, usually 55+) level characters. To do this, you simply do instance runs or kill named bosses multiple times or do multiple runs through the instances in the chance of getting a drop. Before the patch that came out today (this was written the day the honor system came out), this is what almost all level 60 players did (since then, many lvl 60s have taken up pvp ? attacking the crossroads for example ? and then with the battlegrounds patch, they go to the BGs).
Things to note: This takes more time than being a gatherer – and the payoff *may* be higher. The *may* is the 3% chance, or .03% for some items, that an item worth x amount of gold at AH – I repeat AT THE AUCTION HOUSE – will drop (check www.thottbot.com to see the drop rate of items). So, with this type of way to make money, you may make 20g in a day or 200g or 2000g depending on what drops – pure chance. Now, some like this idea for the high potential.
Like I said, always sell the item at the auction house. If you don’t know what it is worth, look at items similar to it and price accordingly. If you still don’t know, put it up for some absurd amount – there’s a chance someone may buy it. I suggest putting what you want as the base price, and an absurd number for the buyout at 24 hour bid time – do this on the weekend as well as more people are on (at least 3x) during the weekends.
Example: The Deviate Scale Belt Recipe is a quest reward from the wailing caverns. My fiancee decided she would sell hers at the auction house. She wasn’t sure what it was worth, so she put it up for 50s base and 6 gold buyout, 24 hour time period. If you don’t know, there’s no way it should be worth more than 1 gold due to the fact that it is an easily obtained quest reward. Guess what – it sold! I guess whoever wanted it didn’t want to wait the 24 hours to get the item (as most don’t) so just bought it out.
Drawbacks: It costs a lot to put those items up for bid. And if it doesn’t sell, you have lost that money.
To compensate for this – first, always sell on Fri/Sat/Sun. Keep the items you get in the bank until the weekend. Also, put the item up around 7pm on Friday evening with a 24 hour bid time if you can. Repeat on Saturday if you still have it. This will ensure the most people see it. Advertising isn’t a bad idea as well – once every 30 minutes (once every 5 ? 10 mins if you are on a high population server). You can do a /2 [item][item][item] at AH. People will click on those boxes to see what they are, just out of curiosity, almost always. To make the [item] that people can click on, shift + click the item when you already are entering text in the chat screen.
Last note – sometimes going for the lower level item may be more profitable than the higher level item. The higher level item will definitely be worth more – but you will be able to do more runs through the lower level area.
—————————————–3) The Crafter
This is one of the players that says forget the gathering, I want to make things. To do this, you better have at least 10 – 20 gold ready to spend. The first 150 skill points into any craft, you will most likely lose money. In fact, I can almost guarantee it. The items below 150 aren’t worth much or in demand enough to make serious cash. This can be said even with items up to level 225. However, past 225, it is pure gold. Be it Leatherworking, Blacksmithing, Alchemy, or Tailoring (note engineering and enchanting are not listed); there is money to be made. Reasons why: Leatherworking – there are three paths. You can only choose one. Someone will want what you can make due to only 1/3 of the people being able to make it.
Blacksmithing – same as leatherworking, but two paths.
Alchemy – getting those high level herbs is no easy task. And now that the honor system is in and potions can’t be dispelled … yeah, permanent buffs will be worth a lot.
Tailoring – bags, bags! Everyone wants a 14 or 16 slot container. Of course, a perk you get is the 18 slot container – bind on pickup sadly. Also, often missed items are shirts.
So, how do these people get their supplies?One of two ways – Either at the auction house or from a supplier. Often times, the crafter will find a gatherer and work a deal with them to constantly have incoming supplies. The gatherer will often times send the item through the mail system with COD, cash on delivery. This works well for both parties. And, sometimes one gatherer can supply several crafters with what they need. The gatherer and crafter also set a standard price for a stack of a certain item ? this never changes once set in most situations. Having a constant buyer/supplier is more important and convenient than getting the most for your copper. I suggest you try to set up a system like this – either if you are a gatherer or crafter.
To contact them, use the mail. Go to AH and see who is selling alot of a gathered item or crafted item, depending on if you want to supply or want to craft. Write down their name. You can try to send them a message, but more often than not, they will not be online. So, just go over to the mail and send them a nice letter. Perhaps a subject of ‘Need a supplier?’ or ‘Can you gather x for me?’ (x being herbs, leather, whatever it is you need) In your letter, basically say you saw them selling a lot of a certain item at AH and you’d like to become a constant buyer. This is VERY attractive to the gatherer as suddenly gathering x item becomes a constant reliable income for gold. It is also VERY attractive to the crafter as they can normally negotiate for it to be cheaper than AH and they have a constant supply to make their items.
The downfall – at level 60, many crafted items become obsolete. Now, this doesn’t mean crafted items won’t sell. Plenty of lvl 59s and down still need those items. But, what it means is that they will never sell as highly or as well as a farmed item – epic items.
The two that cost you more than you make: Enchanting – This really can be a great tradeskill. I made tons of gold with it … by selling what I disenchanted to other enchanters. Rarely, and I mean basically never, will a player be willing to pay as much for an enchant as it cost you to enchant that item. Surely it can’t cost that much – you say
Well, factor in the cost of what you didn’t make. That is, factor in your potential earnings. In order to get enchanting ingredients, a item Uncommon (green) or better must be disenchanted. A blue item can easily go for 10 gold or up depending on your server (some 200 and up). Now, lets say every green and blue item you find and can’t use gets disenchanted – the losses add up pretty quickly. In fact, they add up so quickly that the aspiring enchanter finds it hard to believe. And, what is worse is that you don’t always get the ingredient you need. There is a random chance it can be any number of ingredients. Even worse – to enchant something, it usually takes at least 2 – 3 ingredients. Let’s say you disenchanted 3 blues to get the exact 3 ingredients you needed. If you had sold those blue items, you could have made 15g, assuming worth 5g (yep, a low estimate here). No one in their right mind will pay 15g for an enchant – unless it is a high high, well above 225, level enchant. And, if it is one of those enchants, then those blues certainly could have sold for well more than 5g each. If you want to be an enchanter, find a good guild that will supply you with ‘trash items’ – items they tried to sell at AH and didn’t sell, so they send it to you.
One thing to note: Enchanting has the *potential* to make money through disenchanting. Throw-away green or blue items (ones that are really bad, no one would use) will sometimes disenchant into something worth considerably more at the auction house. Also, you can disenchant any of your old bind on equip or pickup items. Most players have to sell these to the vendor to get a very measly amount for them ? you could disenchant something worth several gold from them.
Engineering – well … sadly … you have to be an engineer to use engineering items. And, if you can use the item, it means you can make the item (except for high levels – goblin/gnomish). Yes, there is some money to be made in engineering, but certainly not as much as the other trades. The main place money can be made is in the items required for quests.
—————————————-4) Buy Low / Sell High
This is getting into the more complex of the ways to make your gold. To be able to buy low/sell high, you will need an initial investment. I suggest at least 10 gold if not 50 – 100 gold. But, 10 gold will get you started.
The strategy is simple – buy an item at a lower price than it is worth or can be sold for, and then turn around and sell it for that higher price.
To do this, many players will watch the trade channel in their main city. They watch for WTS (wanting to sell) [item]. Players selling like this want to sell their item now and not wait for AH – this is the perfect opportunity for the low/high buying player. You simply send them a private message asking how much or by saying I will give you x gold for that item. From there, you negotiate. The idea is that you try to get the item as low as possible. Make sure you always buy lower than it can sell for – this means watching the auction house like a hawk. You have to know what is worth what and how quickly it sells. Supply vs. Demand.
So, now you have your item. Let’s say you were able to buy it for 2g and it can sell at the auction house – ON the weekend – for 10g. You’ve just made 8g. Now, all you have to do is wait until about 7 pm on Friday to put your item up, or any time will do on Friday. Just do the same thing here I suggested for the farmers.
Someone doing this may turn anywhere from 1g – 2000g in a day depending on how much they buy and sell. However, a rough way of figuring it out is that you can only make twice as much as your initial investment. Sometimes you may make less, sometimes more – but never expect any more than twice what you invested.
One last note: If you see an item up for less than it sells for, you know this by watching the market, IMMEDIATELY buy the item without a second thought. If you don’t, someone else will.
—————————————— 5) Controlling the Market
This is by far the most involving way to make money in the world of warcraft. In this, you have to have a monopoly on the market – our example will be large glimmering shards. To start off, you will need a good bit, at least 10g if not 200g, of initial investment.
What you do is identify a market, large glimmering shards for our example, and start to up the price on it.
Let’s say a stack of one large glimmering shard is selling for 90 silver. And, there are 10 shards up at the Auction House. To control this market, what you would do is completely buy out all of the large glimmering shards- every last one of them. Then, you would go back and sell them for any price you decide as you are the only supply for large glimmering shards. Let’s be reasonable and only sell them for 1 gold 80 silver. Now, people are used to them being 90 silver and will not buy them for the first week. Also, you *must* have at least 3 – 5 items up at any given time for the price you have set. If they are not yours but are at 1 gold 80 silver, no problem. If someone puts them up for less, immediately buy them out. After about a week of doing this, people will start to accept that the price of a large glimmering shard is now 1.8g. Also, the people selling the shards will think that they have been selling at 1.8g, so they will put them up for that amount as well. Now, all you have to do is sell off all of your large glimmering shards at 1.8g – you just made twice what you invested.
Now, it may seem that the buy low/ sell high would work better – but, where it differs is that you set the price. Make sure to no more than double it at first. But, once the price is accepted at 90s, then you could do the same thing, this time at 3 gold. All the time, you have more and more large glimmering shards. Sell those, and you have made 3x what you invested in the beginning.
Also, control more than one market. If you only control large glimmering shards, then you will only sell at a certain rate. Instead, control several markets. It can be anything – fish, herbs, items … You could even decide to control the market for items level 30 – 40. That is, you buyout every item within that level range and then double the price. The people that level will need items, and they will have to buy from you.
Two things to note: First – other people will see the rise in price in that market and decide to start selling the item as well. If too many people do this, which ALWAYS happens, abandon the market – sell what you have left for more than you bought it for and be done with it. A way to identify if there is too much supply is if there are 20+ of that same item at the auction house. So, you will be controlling a market for roughly 2 – 3 weeks before you move on to another market due to increase in supply.
Secondly – people will NOT like you for doing this. In America (in the corporate world), this is considered illegal. You ARE monopolizing a market and giving people no choice but to buy from you. You WILL get a negative reputation if you do this long enough – especially if you stay in a market for too long. So, you may not necessarily do this with your main character.
One Last Thing – this method eats up a lot of time. You will have to check the auction house at least twice a day to make sure everything is fine and at your price. You may end up doing this over leveling even. So, only go for this method if you want a challenge. Remember, you cannot just buyout all of a market and expect the worth to change in one day – it takes at least a week of monitoring.
A note to those trying to fight the monopolizers – if they are doing it correctly, you can’t beat them by selling for less. Instead, sell for more. If the price of an item goes too high, then the market will crash. Suddenly, the prices will be within reason again. You can force this by having a base price at a price you think it should be and a buyout higher than what the monopolizer is selling for. This way, someone gets the item for the right price OR the monopolizer must buy the item at a loss. There you go; there is your ammo for fighting the fight. Monopolizers – easy way to beat this is? (can’t tell you, trade secret).
If you are serious about expanding your knowledge in this area, please check out the Luke’s Gold Guide
World of Warcraft Gold Guide: How To Make 500 Gold With Skinning
Please note that this requires a fair amount of time input in the two days to actually have this kind of outcome, So don’t kick a fuss if it doesn’t work for you because you don’t put in the time.
This is another guide that I have used and found extremely useful IF you have the time required to make this profitable.
Yes, it can yield you 500 gold in 2 days but you will have to play 8 hours a day in order to do it! For some people this just isn’t realistic.
The Good News?
I have found a great gold resource that I have been using for a long time now. Click here to find out more. Ok with that said…on with the guide!
Angerclaw Maulers
Felwood, X37, Y44.
I’m taking it upon myself to let everyone know about this because I have made a sickly amount of gold here latley, and a very disturbing amount in the past 2 weeks.
As a 60 Rogue in full epic gear(bloodfang) I can kill these in about 7 seconds each, literally. The respawn rate is insanely fast, When you kill the whole spawn camp of them which is about 11-12 and take a 1 minute break you’ll start having respawns to kill.
Where does the money come from you ask?
First you have some stackable gray items that are very commonly dropped:
Large Bear Bone(Non-Stackable) – 14s 84c each
Bear Jaw(Stackable) – 8s 98c — 89s 80c per Stack of 10.
Savage Bear Claw(Stackable) – 5s 78c — 57s 80c per Stack of 10.
Bear Flank(Stackable) – 5s 78c — 57s 80c per Stack of 10.
Wicked Claw(Stackable) – 5s — 25s per Stack of 5.
I make anywhere from 9 to 13 gold in gray items per hour here.
Even without the skinning compared to most places this is a great camp for gold/hr. But skinning is where a lot of the money to come from if you want the results like I get.
You can skin Rugged and Thick leather off of these. My server prices are 2.50g per stack of Rugged and 1.50g per stack of Thick. Server prices are going to range, The intake of gold on this obviously is based only on my servers prices, But you will still make amazing gold here if you put the time in.
So where does all the money come from?
I take 8 hours a day and I run it here, Straight. Not every day, Usually in the evenings and into the late hours on the nights I’m not raiding and ocasionally if there is a third day I’ll get up around 7am to start and I can be done around mid afternoon so I can enjoy the day or do something else in game.
A single hour run brings on brings me in 6 Stacks of Rugged Leather and 5 stacks of Thick Leather. I don’t know if it’s because my kill rate is fast or just pure luck, But I can’t remember when I have come away from this with less leather then that in an hours run.
6x 2.50g = 15g per hour
5x 1.50g = 7.5g per hour
If I average out my usual grey items income per hour then I come away with 10.5g per hour. I’m going to edit this tomorrow and record all of my drops and leather intake from my 8 hours, But this is accurate. I’ve been making money like this for months now.
Now, On to the juicy part…
Intake per hour based on Leather sales on the AH is 22.50g Per HOUR.
Intake per hour based on sellable greys averages out at about 10.50g
33 Gold per hour.
Wipe the drool off keyboard and keep reading
I run this 8 hours per day, Two days a week. Sometimes 3 but rarely. Skinning is obviously required to get the bigger chuck of change for your time. Some of you all day BG’ers could make literally thousands of gold here in a week if you took a week off from all day long BG and went here, Just a thought. And I’m not exaggerating. Thousands.
I try to run these 2 days back to back and I generally refuse to put up my auctions and vendor until I have my 16 hours worth of loot. I just throw it all in the bank.
At the end of my 2 days I usually end up taking 510g – 545g out of my mailbox. +\- a few gold for randomness of drops.
I have over 5000g in my bag right now. If you want an exact number then it’s 5649g. All of that gold was made in this spot except about 600g.
Maybe some of you should thinking of switching professions
Anyway, This made me rich. Simple as that, Hopfully it will do the same for you.
Be sure to bookmark this page and check out the other guides that will enable you to make HUGE amounts of gold in World of Warcraft.
Make Money Blacksmith Wow
How to Make Gold in WoW – 3 Gold Secrets you can Use Right Now
If you have not been playing World of Warcraft for long, you might be having difficulty working out a how to make gold in WoW. Even if you have been playing for a while, you might find yourself short on gold for equipment repair, potions and other consumables, epic flying mounts and many, many other items in the game. It is just simply the case that you must have plenty of gold available to build a powerful character in World of Warcraft.
It can be very annoying when you see that lots of players seem to know the secrets to getting all the gold that they want. Why is that you can’t do that too?. Gold sellers must be farming vast amounts of gold every day to keep making money doing it. So how are they managing to do that? Well, then fact is that they know a few gold-making methods that they employ to make gold in WoW quickly and with very little effort.
You only need to understand one simple fact if you want to know how to make gold in WoW and that is which items you should farm or gather to sell at the Auction House. There are a few criteria that items should meet if you are gong to make fast gold:
1. Other players want and need that item. There are a many items in WoW that have their name in white text (indicates that the item is useful to players in some way) but will not sell well because players don’t really need them or because they aren’t needed to make crafted items that are popular. ingredients for popular equipment, gems, glyphs and enchants will always sell for a good price and so will some blue and purple items.
2. Players should want to buy lots of the item at once. Now we discussed blue and purple gear above. If you just come across one of these as you quest or do instances, thats great; go ahead and sell it. But don’t bother trying to farm these deliberately. The stuff that will really make gold in WoW for you are items that other players will buy in stacks. Examples are items that people can use to level their professions or to improve their faction. These are great for building up your WoW wealth.
3. It should be quick and simple for you to get hold of. Items that you get from professions such as mining and skinning are the simplest ones to get. Gathering is easier than farming mobs (but there are lots of the type of mob that drops it, this can be an effective way to make fast gold too. Gathering professions are a great way to make gold in WoW, more than ones where you craft items. such as blacksmithing or engineering.
Once you have decided on the best items to farm, you should go download the Auctioneer addon. This is a great gold secret of World of Warcraft and worth your time to get and learn, even if all you just want post your items for sale at the Auction House. Auctioneer can easily work out the best price for the stuff you are selling for you and save you a ton of time.
By using just a couple of easy tips like these, you can begin to make more gold than you ever dreamed of, without wasting a lot of time on it. There are lots of advanced methods too, like using Auctioneer to play the auction house for massive profits without having to farm mobs, ore or herbs.
About the Author
If you want to see find out about top-selling, low competition items and where to farm tons of them or you want to learn even more great gold secrets, check out my blog and learn how to make gold in WoW today!
World of Warcraft MONEY MAKING guide 500g/h (CHECK DESCRIPTION)
Money making guide – The RuneScape Wiki
From the RuneScape Wiki, the wiki for all things RuneScape
This Money making guide provides players with a list of ideas that can help them make money in RuneScape. When using this guide, players should keep in mind that the economy of RuneScape is constantly changing, which means that not all of the information given here will be completely accurate. Although the vast majority of these methods were and still are accurate for many of the players who’ve contributed to sharing these methods, they are not guaranteed to work for every single player. Making money can be a long and arduous process, so bearing in mind that no matter how fast and effective one method may be, it still takes time and patience to earn and hold onto large amounts of money.
Before you make your first edit or addition, please view the guidelines for adding information. These are so that these guides may be as effective and accurate as possible in helping players.
Also, please make sure that Free-to-play methods are found under both sections as members may still wish to use them as references, but that no Pay-to-play methods should be found under free-to-play sections.
- 1 Non-Members’ Guides
- 1.1 Non-members’ money-making methods via non-members’ Skills
- 1.2 Making money without skills
- 2 Members’ Guides
- 2.1 Members’ money-making methods via non-members’ Skills
- 2.2 Members’ money-making methods via members’ Skills
- 2.3 Making money without skills
- 3 Tips and hints
Non-Members’ Guides Non-members’ money-making methods via non-members’ Skills
(Note: Please refrain from inputting members’ guides into these sections!)
- Cooking money making guide
- Combat money making guide
- Crafting money making guide
- Firemaking money making guide
- Fishing money making guide
- Magic money making guide
- Mining money making guide
- Runecrafting money making guide
- Smithing money making guide
- Woodcutting money making guide
- Combined skills money making guide
- Advanced Trading guide
- Miscellaneous and merchanting methods (F2P)
- Making money using Strongholds
- Note: Some quests and jobs involve a monetary reward at completion, although most jobs have been removed from the game.
Members’ Guides Members’ money-making methods via non-members’ Skills
(Note: Inputting Free-to-play methods within these sections is acceptable and advised!)
- Members Cooking money making guide
- Members Crafting money making guide
- Members Firemaking money making guide
- Members Fishing money making guide
- Members Magic money making guide
- Members Mining money making guide
- Members Prayer money making guide
- Members Runecrafting money making guide
- Members Smithing money making guide
- Members Woodcutting money making guide
- Members Combat money making guide
- Members Combined money making guide
Members’ money-making methods via members’ Skills
- Construction money making guide
- Fletching money making guide
- Herblore money making guide
- Hunter money making guide
- Slayer money making guide
- Summoning money making guide
- Thieving money making guide
- Farming money making guide
- Advanced Trading guide
- Miscellaneous and merchanting methods (P2P)
- Making money using Strongholds
- Note: Some quests and jobs involve a monetary reward at completion.
- The RuneScape Official Forums or the forums of a clan site can be used to help money makers buy and sell items more efficiently and easily.
- The Grand Exchange in the specified trade worlds (Worlds 1-6, etc.) is the busiest trading centre for both free players and members, and as such, can help players find the item they need quicker.
- There is a four hour limit for re-selling or re-buying the same item repeatedly via the Grand Exchange.
- As Jagex releases more and more items into the game, and more time is passed allowing players to earn more and more items, supply is increased and therefore demand is decreased. Because of this, most items gradually lower in price after introduction. This means that if you hold on to a large stack of coins rather than a bunch of items that you never use, you will notice over time that you will be able to afford more at the current time than before.
- There is an 8-hour limit for repeatedly buying & selling Barrows armour.
- Certain items which are not tradeable over the Grand Exchange can still be bought and sold normally from other players.
- There is a limit to buying 2 discontinued items every 4 hours.
- When buying/selling items through the Grand Exchange, it’s helpful if you buy items for a few GP higher or sell for a few GP lower. This way, you can automatically place your trade at the head of all the market price offers.
- A general equation for determining the amount of profit or loss is: where . If k is negative then players are losing money. In order to use this equation to determine how much one would make players need to give values to the variables. I is the initial investment; t is the number of times that you are going to perform your “method”; this will then give you F which is the final price.
- i.e.: Assume one has 5,000 coins. Materials cost 500 coins and the product sells for 1,000 coins. You want to do this 5 times, this gives you F = 5000 * e^(ln(2)*5), which comes out to 160,000 coins.
Free-to-play guides With skills
Other methods
Advanced trading (F2P & P2P) • Miscellaneous (F2P) • Strongholds (F2P & P2P)
Members guides With skills
Other methods
Advanced trading (F2P & P2P) • Miscellaneous (P2P) • Strongholds (F2P & P2P)
See also: How to add methods/content • Coding help
The Fastest Way to Make WoW Money
Not enough money to buy the equipment you need? The amount of money you need for your epic flyig mount seems impossible to get? Looking for a good method to make WoW money? I know your frustration, I’ve been there too. Therefore, in this article I will show you how to make WoW money at a decent rate, even if you don’t have an epic flying mount.
This is my number one method to make WoW money and even if it’s easy to apply, it has some requirements. In the next paragraph I will tell you what you need to have on your character to be able to apply this method.
The requirements of my number one method to make WoW money
As I said you don’t need an epic flying mount to do this, actually this being my way of making the money I need for my “bird”. However, ground epic mount is a good thing to have. You’ll be needing to move as fast as possible to be ahead your competitors. The second requirement is mining. To make WoW money my way, you need minimum 275 mining skill, to be able to dig up Thorium. The third thing you need is 250 skill in jewelcrafting, to be able to prospect the thorium. For this method to make WoW money go smoother, it’s a good thing to be at least level 67. This way you will minimize your aggro and you will be able to move easily throughout the mobs. Last but not least, you need to be extremely sharp. You need to spot and pick up all the ore that you see on your radar, because that is your money. As you may see, my method is based on mining thorium and prospecting it. In the next part of this article I will reveal exactly how to do it and where to do it.
My number one method to make WoW money
The best place to gather Thorium is Silithus. The places with the highest concentration of this metal are at the three insect hives located to the North, South-East and South-West. I usually start at the northern lair. When I’ve drained all the resources at one of the lairs, I simply move to the other. After finishing with the third, I go back to the first. By this time, new Thorium nodes should be up again at the first location. As I said at the requirements section, it’s a good thing to be level 67+ to avoid the aggro easily and focus on the mining.
After an hour of mining here I end up with 5 stacks of Thorium ore. Now, even if you don’t have jewelcrafting, you can sell the ore at the Auction House, or turn it into bars and sell them (whichever are more expensive).
Sometimes the thorium price goes up to 50g per stack because this metal is very needed especially for engineering, jewelcrafting and blacksmithing. If you have jewelcrafting (250+ skill) it’s even better. Prospecting the ore you can get even more cash then just selling the pure ore. For example, after a one hour session last night I got 5 stacks of thorium as usual. Prospecting them I ended up with: 5 Huge Emeralds (25g a piece), 6 Azerothian Diamonds (20g a piece), 4 Large Opals (18g a piece), 4 Blue Sapphires (18g a piece) and 5 Star Rubies (9g a piece). This brought me a total of 434g. Not bad for an hour of mining/prospecting.
As I said this is my number one method to make WoW money and it works perfectly for gathering your cash for the epic flying mount.
Hunter – The RuneScape Wiki
From the RuneScape Wiki, the wiki for all things RuneScape This article is about the hunter skill. For information on training hunter, see hunter training. Hunter was one of the Featured articles, but it has been removed from the list. There are suggestions below for improving the article to meet the Featured article criteria. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake.
Reason: Needs history section
Hunter is a members-only skill that allows players to catch animals all over RuneScape. Hunter was released on 21 November 2006. Although Hunter is a non-combat skill, players can still be damaged while hunting. Using hunting equipment bought from hunter stores, players can hunt specific creatures, obtaining such rewards as bones, butterflies, animal furs, etc. Only two Hunter stores exist: one in Yanille; another one in Nardah. The current minimum requirement to be ranked (at approximately rank 1,007,043) on the hiscores for Hunter is level 30. As of 30 June 2010, there are 18,242 players that have achieved level 99 in Hunter.
- 1 Hunter shops
- 1.1 Crossbows and bolts
- 1.2 Fancy Dress Shop
- 1.3 Other rewards
- 2 Hunter areas
- 2.1 Training areas
- 2.1.1 Jungle
- 2.1.2 Snow
- 2.1.3 Woodland
- 2.1.4 Desert
- 2.1.5 Puro-Puro
- 2.1.6 Swamp
- 2.1.7 Lava
- 2.1.8 Falconer
- 2.1.9 Karamja
- 2.1.10 Isafdar
- 2.1 Training areas
- 3 Hunting Styles
- 3.1 Tracking
- 3.2 Bird Snaring
- 3.3 Butterfly Netting
- 3.3.1 Barehanded Butterfly Catching
- 3.3.2 Impling Netting
- 3.3.3 Barehanded Impling Catching
- 3.4 Deadfall Trapping
- 3.5 Box Trapping
- 3.6 Rabbit Snaring
- 3.7 Net Trapping
- 3.7.1 Creature ranged weapon reward
- 3.7.2 Ammunition for Salamander range weapons
- 3.8 Pitfall Trapping
- 3.9 Falconry
- 3.10 Magical Imp Boxes
- 4 Creatures
- 5 Eagle transport system
- 6 Temporary Boosts
- 7 Hunter items used in other skills
- 8 Cape of Achievement
- 9 Trivia
- 9.1 Main Page Changes
- 9.2 Login Screen Changes
- 9.3 In-game changes
- 9.4 Money
- 10 See also
- 11 References
Aleck’s Hunter Emporium in Yanille and another in Nardah.
Level Equipment Cost Uses 1 Noose wand 4 coins Tracking 1 Bird snare 6 coins Bird snaring 15 Butterfly net 24 coins Butterfly netting 15 Butterfly jar 1 coin Butterfly netting 27 Box trap 38 coins Box trapping 27 Rabbit snare 18 coins Rabbit snaring 31 Teasing stick 17 coins Pitfall trapping 39 Torch 4 coins Smoking traps to remove player’s scent 71 Magic box 720 coins Magic imp boxes
Other useful items are as follows:
Level Item Uses 1 Iron spit Must be used to cook beast or bird meat, and can cook rabbit meat 5 Waterskin Protection in Al Kharid Desert 23 Knife and logs (and/or axe to cut them) Deadfall and Pitfall Trapping 27 Rope to fly eagles Eagle transport system 29 Rope and fishing net Net Trapping 29 Bait – 15 swamp tar, herb (guam leaf, marrentill, tarromin, harralander), pestle and mortar Net Trapping 39 Tinderbox to light the torch. Note that left clicking a lit torch results in extinguishing it. To light the torch 43 500 coins for renting a falcon Falconry (see below) 51 Bait – Raw meat Deadfalls 53 Bait – spicy chopped tomato or spicy minced meat Box Trapping 71 Bait – beads (Imp Catcher quest) Magical imp boxes [edit] Crossbows and bolts
Leon inside the Hunter shop in Yanille sells a Hunter’s crossbow for 1,300 coins and makes bolts for a small fee.
- 6 Kebbit bolts costs a spike (Prickly Kebbit) and 20 coins.
- 6 Long bolts costs a long spike (Razor-backed Kebbit) and 40 coins.
Note that you can make your own bolts by using a chisel on a kebbit spike. The Hunter’s crossbow is a fast crossbow (as fast as any shortbow) requiring 50 Ranged to wield.
You receive many types of fur while hunting and all of these may be traded in at the fancy-dress shop in south-east Varrock for different types of hunter gear. The costume maker requires a few coins to make sets of hunter gear as well.
Select Talk-to Fancy Dress Shop Owner, then select the option that includes hunting, which depends whether the player has fur in their inventory, “Could you make anything out of this fur that I got from hunting?” or “Can you make clothing suitable for hunting?”
The kebbit, weasel and devil gear is what makes camouflage clothing. Kyatt, Graahk and Larupia are an improved form of camouflage for the area(s) the clothing’s fur came from. Wearing camouflage improves your chances of capturing your prey.
Prices for the clothes range from 20 to 200 coins. You need 2 furs per cape made, and 3 furs for every item of camouflage clothing made.
Other rewards include coloured feathers, spikes for vambraces and bolts, wieldable harpoons, ingredients for Hunter potions, creature ranged weapons, and butterflies which raise other players’ combat bonuses.
Hunter areas are places where players can hunt. Most of the hunter areas, including the hunter shops, are close to a Fairy ring. The central ring in Zanaris is close to a bank which can be used to deposit rewards. Other methods of transportation are listed below.
After completing the Eagles’ Peak quest, a player can use the Eagle transport system to fly an eagle from Eagles’ Peak in the woodland area to 3 of the other training areas: snow, jungle and desert.
Hunter locations Area type Prey level Hunter guide Knowledge Base name Fairy ring Training areas
– many species 1 Jungle Feldip Hunter area AKS 1 Snow Trollweiss and Rellekka Hunter area (polar) DKS 3 Woodland Piscatoris Hunter area AKQ 5 Desert Uzer Hunter area DLQ Hunting areas
– 1 species 29 Swamp Swamp lizard area (east of Canifis) CKS 41 Karamja Horned graahk area (Karamja) CKR 43 Woodland (Falconer) Falconry area (3 types of kebbits) AKQ 59 Altar *Red salamander area (ZMI, south-west of West Ardougne) 67 Lava *Black salamander area (level 20 Wilderness) Hunter shops Yanille CIQ Nardah DLQ [edit] Training areas
There are five main training areas with many creatures to hunt. The training areas also allow a player to use many Hunter trapping methods: tracking, netting, box trapping, snaring and pit-falling.
The Feldip Hunter area is located in the southern-most part of the Feldip Hills. Players may trap Crimson Swifts here as well as Tropical Wagtails, Feldip Weasels, Spined Larupias, Barb-tailed Kebbits and Carnivorous Chinchompas. The area can be reached by walking from Yanille (Watchtower teleport) or from Castle Wars bank (Ring of duelling teleport). A good method to get to the area is using the Fairy ring transportation system. From Zanaris, use the code AKS. Also, gnome gliders bring players just north of the hunting area after completing One Small Favour, or with level 10 Magic you can use the Mobilising Armies Teleport and walk north. Alternatively, a Spirit Tree is located just north of Mobilising Armies; players can teleport there using other Spirit Trees and then walk north.
The Trollweiss Hunter area is located north of Rellekka. A hunter’s targets here are Polar kebbits, Cerulean twitches, Sapphire glacialis, Snowy knights, Sabre-toothed kebbits, and Sabre-toothed kyatts. A method to get to the area is using the Fairy ring transportation system. From the central Fairy ring use code DKS and go north to the hunter area. Walking from Rellekka also is a good option as there are several teleports to Rellekka.
Hunting Polar Kebbits here for Polar Kebbit fur is a great way to make money. Burying the bones and dropping the meat can save inventory space for the fur. A Polar Kebbit fur sells for around 4,000 gp on the Grand Exchange, meaning a full inventory of the fur is worth about 112,000 gp. The closest bank is in Keldagrim, or Peer the Seer during The Fremennik Trials (or before/after with Fremennik Sea Boots), or Zanaris if the player uses the nearby fairy ring.
The Piscatoris Hunter area area is located northwest of the Tree Gnome Stronghold. It is a long walk from the entrance of the Stronghold. The northern part of the area is close to the Piscatoris region, so to shorten the trip you may want to take the boat east of the Eagles’ Peak. This hunter region also can be conveniently reached using the Fairy ring transport system with access code AKQ. You can also interact and teleport with a spirit kyatt near to the Piscatoris Hunter area.
The Uzer Hunter area is located west of the Ruins of Uzer and north of Nardah. It can be reached by walking from the Al Kharid Bank to Shantay Pass, then walking southeast to the bridge across the River Elid. The hunter area is east of the bridge and allows hunters to prey on Golden Warblers, Desert Devils, and Orange Salamanders. There are several alternative access methods such as the Fairy ring teleport with code DLQ, a Pharaoh’s sceptre teleport and the Flying Carpet transport system. Bring desert robes, a knife, and either waterskins or an Enchanted water tiara to survive in the desert.
Puro-Puro, the homeland of the Imps and Implings, can be accessed by entering the centre of a crop circle. These crop circles appear randomly across all wheat fields in RuneScape. The only permanent one is located in the centre of the Zanaris wheat field. Those who have completed the Lost City quest and are wielding either a Dramen staff or a Lunar staff may enter Zanaris by opening the door of the shed in Lumbridge swamp, or if they have completed enough of the quest “Fairytale part 2,”They may enter Zanaris by using any fairy rings not in Zanaris to get to Zanaris’ rings. Alternatively, if you have access to the abyssal space, and have completed the lost city quest you may enter Zanaris via the Cosmic rift. Once inside Zanaris, go either northeast (if you came by rings), southwest (if you came by the shed), or follow the winding path to the rings and then head northeast (if you took the abyssal route). Once in Puro-Puro, you can chat with either the Impling by the entrance, or Elnock the gnome to learn how to play Impetuous Impulses. There are many different implings to catch and either loot or trade in, and trying to hunt these flying critters while running through the wheat field maze makes it a very enjoyable activity for some players. This form of hunting is not as fast experience as other forms, but it definitely is the most profitable way to train the hunting skill with the most useful loots (food, seeds, runes, weaponry, etc.).
As of the 2010-02-22 update, players who enter Puro-Puro via wheat fields other than Zanaris will get up to 30 minutes of faster travel through the wheat. (The “Farmer’s Affinity” bonus.) Those who enter Puro-Puro via Zanaris will not get this bonus. The Farmer’s Affinity activates each and every time a player enters a crop circle not located in Zanaris.
Swamp lizards are located southeast of Canifis. They are a good choice for making money until hunters can hunt Carnivourious Chinchompas at level 63 Hunter. As swamp lizards are oftentimes bought, they sell on average for 760-1,873 coins each. The banks in Canifis and Port Phasmatys are the only banks that are fairly close to the lizards. However, they are still a quite effective way of making money nonetheless.
There are 2 Lava locations:
- Red Salamanders are located near the Ourania Cave, which is southwest of West Ardougne, reasonably close to the Khazard Battlefield Spirit Tree.
- Black salamanders are located in level 20 Wilderness, north of the Varrock lumber yard. The Varrock Balloon transport system location is just south of the lumber yard.
[edit] Falconer Note: World map label is Falconer and the Hunter activity, Falconry
The Falconer area is east of the Woodland Training Area near Piscatoris. The area is where Falconry is used to catch Spotted kebbits, Dark kebbits and Dashing kebbits. From the Fairy ring AKQ teleport location, walk east. The fenced Falconry area has its entrance on the northern side of the fence. The fee for using a falcon is 500 coins; a player cannot take falcons outside this area. Players may not wield a weapon or gloves, so it may be worth banking these.
The Horned Graahks are north of Cairn Isle, on the west coast of Karamja. It is very close to the Fairy ring teleport location with access code CKR. They can be hunted for Graahk fur, which is used in the creation of Spirit graahk pouches.
There are several hunter locations to be found in Isafdar. Two of these are southwest of Lletya and east of Tyras Camp, respectively. Pawyas and Grenwalls can be hunted in this area.
There are several methods that a Hunter can use to catch prey. More advanced hunting styles are only available to more experienced hunters. They are described in more detail in the sections below.
Level Method 1 Tracking 1 Bird Snaring 15 Butterfly Netting 23 Deadfall Trapping 27 Box trapping (ferrets) 27 Rabbit Snaring 29 Net Trapping 31 Pitfall Trapping 43 Falconry 53 Box Trapping 71 Magical Imp Boxes
It is possible to set more than one Bird snare, Rabbit snare, Box trap, Magic box, Net Trap, or Pit-fall trap. The number of such simultaneous traps increases with skill level. Hunters can only place a single Deadfall trap. With a recent update, players can now also catch butterflies with their bare hands if they have the right agility level.
Level Number of concurrent traps 1 1 20 2 40 3 60 4 80 5 [edit] Tracking Level 1+
Tracking requires a noosing wand which can be purchased from the hunter shops for about 4 coins.
Some Kebbits live in burrows. To hunt them, search their burrows to find some tracks, which will lead away from the burrows. Search the nearby bushes, snow drifts, logs, tunnels, etc., until you discover more tracks. At the end of the track, which can extend for 4-5 searches, you will receive a message suggesting that a Kebbit is inside the object. Right-click ‘Attack’ while wielding a noosing wand to receive loot and experience.
Each player follows a unique track and does not compete with other players to get kebbits.
Catching a Kebbit gives the player Bones, raw beast meat, and kebbit fur. The hides obtained from Kebbit Tracking can be used to make Camouflage costumes. All camouflage outfits can be put in the armour case in the costume room. You can also use polar kebbit fur for summoning.
Level Image Creature Location Experience Drops 1 Polar Kebbit N Snow 30 Fur for Polar camouflage gear 3 Common Kebbit Woodland S of icon 36 Fur for Wood camouflage gear 7 Feldip Weasel SW Jungle 48 Fur for Jungle camouflage gear 13 Desert Devil Desert 66 Fur for Desert camouflage gear 45 Penguin Snow 250 49 Razor-backed Kebbit NE Woodland 348 Long kebbit spike for bolts [edit] Bird Snaring Level 1+
Using bird snares, available from the hunter shops for about 6 coins, you can trap birds. After setting up a trap, if a bird flies over and attempts to perch on top of it, it may catch the bird. If it fails to catch the bird, or if the trap falls over by itself (it will after a set amount of time), the trap will have to be dismantled and set up again; or, you can just right-click ‘Lay bird snare’ to reset the trap. You receive experience when taking the ensnared bird from the trap. You also get bones, raw bird meat, and coloured feathers.
At Level 39 Hunter, a player is able to smoke a trap. Smoking traps removes a player’s scent and increases the chance of snaring a bird. Torches are available at hunter shops and can be lit with a Tinderbox.
A player needs to set the snare where the birds will fly over it and wait for one to come. Only one snare can be placed on one tile, so players compete with each other to get a spot. Generally, there is not much competition at bird hunting areas, even higher levelled ones. A higher hunter skill level gives a better bird catch rate. Players who are not patient might wish to combine bird snaring with the more active Kebbit Tracking. It should be noted that the traps should not be left unattended, as they may fall over and become dropped items visible to other players a short period after falling over. The easiest way to check for fallen snares is to monitor your game messages, which tell you when a snare falls over in the wind.
Level Image Creature Location Experience Feathers 1 Crimson Swift Jungle 34 Red feathers 5 Golden Warbler Desert 48 Yellow feathers 9 Copper Longtail Woodland 61 Orange feathers 11 Cerulean Twitch Snow 64.67 Blue feathers 19 Tropical Wagtail Jungle 95.2 Striped feathers 39 Wimpy bird Oo’glog 167 Wimpy feather [edit] Butterfly Netting Level 15+
A player wielding a butterfly net and carrying a butterfly jar may catch a butterfly by clicking on it. In fact, with a horizontal camera angle, players may click on the space below the butterfly; this may be easier as the butterflies are quite small. A butterfly can be netted by only one player, the one who started first. The butterfly may be released from the jar immediately, allowing you to hunt another. They yield low experience, and are best combined with some form of trapping. Although players can’t move while releasing a butterfly, they can perform other actions at the same time, such as laying a box trap. Butterflies have a more practical use than just gaining experience; they can be released on other players in multiple combat areas to enhance the Melee Combat Skills Attack, Strength, Defence, or Constitution.
Level Image Creature Location Experience Effect 15 Ruby Harvest Woodland 24 Raises Attack 25 Sapphire Glacialis Snow 34 Raises Defence 35 Snowy Knight Snow 44 Restores Life points 45 Black Warlock Jungle 54 Raises Strength [edit] Barehanded Butterfly Catching
With high Hunter and Agility levels, butterflies can be caught without a butterfly jar or butterfly net. While this rewards you with significantly higher Hunter experience, as well as some Agility experience, the butterfly is released immediately afterwards and cannot be kept for personal use.
Hunter Level Agility Level Image Creature Location Hunter Experience Agility Experience 80 75 Ruby Harvest Woodland 300 50 85 80 Sapphire Glacialis Snow 400 70 90 85 Snowy Knight Snow 500 100 95 90 Black Warlock Jungle 650 125
Barehanded butterfly catching presents players a choice of power training their hunter while gaining no profit. Catching Ruby Harvests with bare hands, a player can receive up to 72-105k Hunter experience and 12-17.5k Agility experience per hour depending on the player’s hunter level. Snowy Knight’s are the fastest hunter experience per hour of the butterflies, ranging from 110K-140K.
[edit] Impling Netting Level 17+
Impling netting is quite similar to butterfly netting. However, players are hunting implings and therefore require a jar treated with impling repellent. The repellent is made by crushing 8 cooked anchovies with a pestle and mortar, pouring them into a vial through a sieve, mixing it with flowers such as Rosemary or Marigold, then refining it at the Rimmington lamp oil distillery.
See Impetuous Impulses. [edit] Barehanded Impling Catching
With the Impetuous Impulses improvement on 22 February 2010, it is possible to catch implings found in Gielinor barehanded so long as the player has the required hunter level. The player will be awarded more experience points and will loot the impling directly. High agility gives the player a higher chance of success of catching the impling. This cannot be done within Puro-Puro.
[edit] Deadfall Trapping Level 23+
Some Kebbits need to be trapped using a deadfall trap. You will need a knife and a log in your inventory, and you will need to set up a trap in the appropriate, specified locations (click around the boulders). These seem to be excellent experience, and taking a hatchet with you to the locations is recommended.
Level Image Creature Location Exp Bait Drops (bones plus) Drop use 23 Wild Kebbit W Woodland 128 Raw meat Kebbit claws Spiky vambraces 33 Barb-tailed Kebbit Jungle 168 Raw rainbow fish Barb-tail harpoon Equipable harpoon 37 Prickly Kebbit NW Woodland 204 Barley Kebbit spike Hunter’s crossbow bolts 44 Diseased kebbit Oo’glog 200 Fever grass Diseased kebbit fur Davy kebbit hat 51 Sabre-toothed Kebbit SW Snow 200 Raw meat Kebbit teeth Hunting potion 51 Penguin Snow 210 Raw cod Nothing Turn in to PBJ agent, in order to get extra Hunter experience
Baiting a deadfall trap does increase the chances of catching prey drastically. The bait is not returned to the inventory after catching an animal. Other ways to increase success rate are wearing the appropriate hunting attire and smoking the deadfall trap with a Torch (requires a Hunter level of 39). It is also recommended to take a Beaver familiar or a Beast of Burden to reduce the number of trips you have to take. A Beaver familiar will produce logs or planks at random.
[edit] Box Trapping Level 53+ (27+ after completing Eagles’ Peak quest or with 10+ Summoning)
Similar to bird snaring, box-trapping involves laying a box trap on the ground and waiting for your prey to come. After a certain period of time, the box trap will collapse, requiring the player to pick it back up or lay it again. Experience is only gained after the player retrieves the trapped animal or monster.
Box traps can be baited or smoked, both of which increases the rates of success for catching chinchompas (although most players report the rate is not significant). Normal chinchompas like spicy chopped tomatoes, while red chinchompas prefer spicy minced meat. The bait for Ferrets is raw meat. The bait disappears after a successful trap. When using four box traps, a Hunter has just enough time to set all the traps.
Level Image Creature Location Experience Reward 27 Ferret Woodland 115 Ferret 27 Gecko North-west of the Shipyard 100 Gecko 27 Raccoon Barbarian Village 100 Raccoon 27 Monkey Shilo Village 100 Monkey 48 Platypus Beach south of Oo’glog Platypus 53 Chinchompa Woodland 198 Chinchompa 56 Penguin Snow 150 Penguin 63 Carnivorous Chinchompa Jungle 265 Red Chinchompa 66 Pawya Isafdar 400 Raw pawya meat 77 Grenwall Isafdar 1100 Grenwall spikes
The trapped ferrets appear in your inventory. They can be used while Rabbit Snaring. Left clicking the ferret in the inventory will release the trapped animal. Trapped Chinchompas are stackable and can be used as a multi-target ranged weapon.
Hunting red chinchompas yields about 20k experience per hour at 63 Hunter. At 80 Hunter, red chinchompas give about 50k-70k experience per hour. At 95 Hunter red chinchompas will give constant 80k-100k experience per hour as well as making a fair amount of money. At 95 Hunter accompanied by the Arctic Bear (71 Summoning; invisible +7 Hunter level boost) some players have been able to catch upwards of 450 Red Chinchompas per hour consistently, which is 120k+ xp per hour. Red chinchompas sell for quite a bit (currently 569 coins each) as well as being stackable, which is a great time saver since it does not need to be banked.
[edit] Rabbit Snaring Level 27+
As a reward from the Eagles’ Peak quest, hunters can use a Rabbit snare to catch Rabbits. Also bring box traps to capture ferrets to chase rabbits from their burrows.
Rabbits can be found in the far south part of the Woodland hunter area. Six rabbit holes are arranged in a circle pattern. Ferrets are just south of the rabbit holes.
To be able to catch Rabbits, a hunter needs as many Rabbit snares as the Hunter level permits. Perhaps a little more as Rabbit snares disappear quite rapidly. Bring about 3 or 4 box traps for the ferrets to capture 3 or 4 ferrets.
Place a Rabbit snare in front of the rabbit holes. Then left click a Rabbit hole (Flush Rabbit hole) and a ferret will chase the Rabbits out another rabbit hole which can then be caught in a Rabbit snare.
Messages: You place a ferret down the rabbit hole. A second later, a rabbit runs out from the other side of the warren. A ferret can be used several times until it runs away: There is no sign of your ferret. It seems to have run away. No ferret: I’m too big to get in there to scare the rabbits out myself. When trapped: You’ve caught a white rabbit.
From the snare a hunter obtains Bones, Raw rabbit meat and a Rabbit foot. A campfire is available to cook the raw rabbit.
Stringing a Rabbit foot gives 4 Crafting experience. The Strung Rabbit foot provides a small increase in probability to get a Bird’s nest drop if it is worn during Woodcutting.
Level Image Creature Location Exp 27 White Rabbit Woodland 144 [edit] Net Trapping Level 29+
Net trapping is used to trap lizards, salamanders, and squirrels . With a rope and small fishing net in the inventory, clicking on a young tree will set the trap. When the lizard or salamander passes, it may be caught. Bait may increase the catch rate for lizards and salamanders and is made by using the herb with 15 swamp tar and a pestle and mortar. If you do not use bait for a trapping squirrels, they will only trip the trap and you will not catch one. If your Summoning level is 60, you can drop the squirrel and it will remain as a pet.
Level Image Creature Location Bait Exp 29 Swamp Lizard Swamp Guam Tar 152 29 Squirrel East of Varrock, just south of the Mind Altar, east of Sorcerer’s Tower Nuts 152 47 Orange Salamander Desert Marrentill Tar 224 50 Penguin Snow Cod 250 59 Red Salamander Lava – Near Ourania Cave Tarromin Tar 272 67 Black Salamander Lava – Wilderness Harralander Tar 304 [edit] Creature ranged weapon reward
The caught creature can be turned into a 2-handed ranged weapon which is loaded with 15 lots of herb tar.
Creature as weapon Magic, Range and Attack Level Slash / Range / Strength Combat Bonuses Herb Swamp lizard (weapon) 30 +10 / +20 / +22 Guam leaf Orange salamander (weapon) 50 +19 / +29 / +31 Marrentill Red salamander (weapon) 60 +37 / +47 / +49 Tarromin Black salamander (weapon) 70 +59 / +69 / +71 Harralander
Attack style will increase selected skill experience.
Attack style Skill exp Scorch Strength Flare Ranged Blaze Magic [edit] Ammunition for Salamander range weapons
The production of the various type of ammunition for the Salamander ranged weapons is done using the Herblore skill. The required herblore levels and associated experience are:
Herb Tar Herblore level Herblore Experience Guam Tar 19 30 Marrentill Tar 31 42.5 Tarromin Tar 39 55 Harralander Tar 44 67.5 [edit] Pitfall Trapping Level 31+
Pit-fall hunting involves building a pit, using logs and a knife in special spots in the Jungle, near Cairn Isle and Trollweiss Hunting Area. Build the pit-fall trap, then tease the relevant monster with a teasing stick. Now run back to the pit and jump over it. The creature will often jump over the pit and attack you. Unlike most other hunted creatures, pitfall trapping creatures will do damage, so food may be a good idea. Some may prefer to bring a bird snare, iron spit, and tinderbox as well as the pitfall trapping items to catch birds, and cook the bird meat for food instead of bringing food of their own. Since creatures will not jump the same pit twice in a row, you must move to another nearby hot-spot to build another pit-fall and try again. The pit-fall trap will collapse after a certain amount of time. You collect furs when emptying the trap, which can be made into hunter gear in the Varrock fancy-dress shop. You can buy them from the Grand Exchange for a fine price, too. The furs may be tattered or “perfect”; tattered furs are only suitable for bodies or legs, but perfect furs are suitable for headpieces, bodies and legs. One receives perfect fur approximately one-fourth of the time. It takes 3 furs plus coins to make a set. Alternatively, you may sell the furs in Ardougne or on the Grand Exchange to other players who wish to use them to train Summoning.
Level Image Creature Location Exp Outfit Suitable for Top/leg cost Hat cost 31 Spined Larupia Jungle 180 Larupia hunter gear Jungle Woodland 1,511/1,783 3,954 41 Horned Graahk Cairn Island 240 Graahk hunter gear Desert 429/453 9,166 55 Sabre-toothed kyatt Snow 300 Kyatt hunter gear Snow 446/449 10,300 [edit] Falconry Level 43+
At the northern part of the Falconer area, hunters can borrow a Gyr Falcon and a Falconer’s glove from the falcon expert Matthias for a fee of 500 coins. Random events can result in loss of the Falcon and Glove, so additional coins might be useful. Both hands must be free for falconry (weapons, shield and gloves). With a falcon, players can hunt for Spotted kebbits, Dark kebbits and Dashing kebbits. During the flight of the falcon, the kebbit may move resulting in a miss after which the falcon will return to the glove of the hunter. During the falcon flight, hunters cannot move. When the falcon catches the kebbit, the hunter needs to retrieve both the falcon and the drops. A yellow arrow marks the location of the falcon with its catch. If the falcon is not retrieved within a short time, the player will get this message, “Your falcon has left its prey. You see it heading back toward the falconer.” A player can talk with the falcon expert Matthias to get the falcon back without cost; however, no experience is given as the prey has gone and it takes extra time.
The kebbits have a relatively fast respawn, which gives impressive training speed. However, competition from other falcon hunters can substantially reduce speed and adversely impact training. Although the success rate is supposedly not affected by proximity, running up to the target before catching it may improve success rate. This is because success is strongly affected by whether or not the target is moving. Falcons travel at a definitive speed, so if it is further away then it is harder to predict when the target will be moving or not. Another reason is that if it fails, it takes much less time to return to the hunter which can seriously affect training time. Of course, the success rate is also based on the player’s Hunter level.
A good method to try is to stick with a single kebbit; this way, a player can identify the kebbit is spawn point, and stand one square away. Now, when the kebbit spawns, instantly click to catch it before it runs away. The player now does not have to move to retrieve the falcon and can stay in the same spot and train reasonably quickly.
Level Image Creature Experience Fur 43 Spotted Kebbit 104 Spotted fur 57 Dark Kebbit 132 Dark fur 69 Dashing Kebbit 156 Dashing kebbit fur
The hides from the kebbits can be converted into fancy clothing items in the Varrock fancy clothing store. Level 40 Hunter is able to make all 3 sets. However, a higher level is required for wearing some of the clothing. With the Boots of lightness coupled with the Spottier cape and Penance gloves players can reduce their weight by 10–13 kg.
Hide Level to wear Clothing item Cost: 2 furs + Effect Spotted fur 40 Spotted cape 400 reduces weight of wearer by 2.5 kg. Dark fur 54 Gloves of silence 600 increased success during thieving Dashing kebbit fur 66 Spottier Cape 800 reduces weight of wearer by 4.5 kg
A level 60 hunter can expect to catch 20 Dark Kebbits in approximately 4 minutes, targeting a single respawn location. Using multiple respawns is possible but leaves almost no time to drop the bones and furs. The time to drop all items yields adds a further 20 seconds; hence, the average experience per hour is around 35,000.
[edit] Magical Imp Boxes Level 71+
Place a magic box trap where imps are found:
- Edgeville, south
- Falador, south and west
- Karamja
- Lumbridge
- Varrock
- Yanille
- On the path between Lumbridge and Draynor
- The exit at the Soul Wars activity.
In addition, beads from killing imps (Imp Catcher quest) may be used for bait. Beads may be taken by the imp without getting trapped requiring the trap to be reset.
Level Image Creature Location Bait Exp 71 Imp Worldwide Magical bead 450
Boxed imps can take 1-2 items from the inventory to the bank in exchange for being released. Imps will not bank for you once you are past level 30 Wilderness. Players can have more than 1 boxed imp.
[edit] Creatures [edit] Eagle transport system
After completing the Eagle’s Peak quest, a player has access to use the eagle transport system from Eagles’ Peak to the other 3 Hunter training areas – snow, jungle, and desert. After completing Back to my Roots you will have access to a new eagle.
- Hunter potions require level 53 Herblore to make using Avantoe and Kebbit teeth dust (from Sabre-tooth kebbit) for 120 Herblore experience; they temporarily raise the player’s Hunter level by 3.
- Yellow Spicy stews can alter your level by up to +6, but also to -6. There is only a 1/60 chance of receiving a +6 bonus, whilst a 1/20 chance of a +5 bonus.
- Using the Mud Bath in Oo’glog after completing As a First Resort will give you a +7 temporary Hunter boost. At level 50, it will increase it by 8 levels. The Mud Bath also eliminates your scent, saving you from using a torch.
The following boosts do not affect what you can catch. They only affect the rate at which you catch.
- The spirit graahk, spirit kyatt and spirit larupia familiars (57 Summoning) all provide an invisible +5 to your Hunter level.
- The Arctic bear familiar (71 Summoning) gives an invisible +7 boost to your Hunter level.
- The Wolpertinger familiar (92 Summoning) gives an invisible +5 to your Hunter level.
- Operating the Hunter skillcape will temporarily boost the hunter’s level to 100.
[edit] Hunter items used in other skills
There are a number of items that only can be obtained by meaning of hunting:
- Red chinchompas are popular for power training ranged in multi-target areas, often with prayer protection.
- Chinchompas are a less powerful alternative for multi-target ranged training. Also used to make a Giant chinchompa pouch.
- Larupia fur is used to make Spirit larupia pouches. The summoned familiar has a teleport that is close to Feldip Hills for more hunting.
- Kyatt fur is used to make Spirit Kyatt pouches. These are often used to train Summoning faster by teleporting to close to Piscatoris for the Summoning altar there.
- Graahk fur is used to make Spirit graahk pouches. The summoned familiar has a teleport that is very close to the Nature altar and allows very fast runecrafting of Nature runes.
- Polar kebbit fur is required to make the Arctic bear pouch. This is the highest level pouch that can be made from a Gold charm.
- Ruby harvests are used in Summoning to make a Forge regent pouch.
- Swamp lizards are used to make Swamp titan pouches with level 85 summoning and a Crimson charm.
- Grenwall spikes are used to make Extreme Ranging Potions with level 92 herblore and a ranging potion(3)
For players with level 99 Hunter, a Hunter cape can be bought from the Hunting expert in the Jungle Training Area. The cape will cost 99,000 coins, like all other Capes of Achievement.
- The Hunter skillcape emote resembles the board game ‘Mouse Trap’.
- While doing Falconry, if you pick up your falcon or bury a bone, your glove will temporarily disappear.
- The falconer mentions that some noblemen consider falconry a suitably refined sport for them. Hunting and falconry in particular was indeed an extremely popular sport among European nobility during the Middle Ages.
- On 1 April 2009 (April Fools’ Day), “Seagulls have now been added to the Hunter skill and can be found along some coastlines. You’ll need to wave your butterfly net in a gullible fashion to catch these birds”, was added to the patch notes. This resulted in a team of players searching for gulls to catch, only to realise how gullible they had been.
- The Hunter emote was leaked by a J-Mod before anybody had even got to 99.
- Although one section in The Fremminik Trials Quest is known as the Hunter trial, it is more similar to Slayer.
On the day of the skill’s release, the two rock pillars on each side of the RuneScape main page were replaced with totem poles, on which were drawings of imps, lizards, and razorbacked kebbits. A few pawprints were also scattered around the tiled background.
The login screen was changed as well. A piece of graahk fur was hung on each side of the screen, and a pair of orange salamanders clung onto the pillars. A box trap appeared below the login box, while a butterfly was placed on the top-left corner of the login box. A patch of grass grew on the bottom of the screen, parting at the middle. The burning rune symbols were replaced with pawprints, dinosaurs, kebbits, and butterflies. It has now been changed back to its normal screen. There was a supposed hidden monster.
A cave was placed in three of the hunting grounds, where those who have completed the Eagle’s Peak quest may fly to and from the Eagle’s Peak mountain.
Though unconfirmed, the rate at which random events occur seems to increase while hunting (especially at the red chinchompa spots located south of Yanille.)
Most hunters who continue hunting to level 99 (who are not power training) end up with 27,195,924 coins from selling about 47,796 Red chinchompas whilst progressing from level 63 to level 99, selling the red chinchompas at market price. However, Hunter is still a very profitable skill and it is possible to make money using various other Hunter training methods.
- Quest experience rewards – Hunter
- Grand Exchange Market Watch/Hunter
- Hunter/Level up table
- RuneScape Game Guide
- Hunter
Free-to-play skills Combat skills
Attack • Strength • Defence • Ranged • Prayer • Magic • Constitution
Other skills
Runecrafting • Crafting • Mining • Smithing • Fishing • Cooking • Woodcutting • Firemaking •
Dungeoneering
Member skills
Agility • Herblore • Hunter • Thieving • Fletching • Slayer • Farming • Construction • Summoning
Former skills
Hitpoints