Adventure Quest PC Cheats

There are no cheats. Only better gaming.
Adventure Quest was designed to have no cheats, and no hacks. The only way to hack AQ is with a memory editor, which will result in getting your account deleted. With this in mind, getting started, and continuing is very easy.

First of all, you must choose to become a guardian and pay money, or not. Being a guardian makes the game more interesting, fun, gives you extra items, acess to more areas, and overal, better play. There are no advantages to being an adventurer, other than not paying money.

Either way, you first want to do the moglin tutorial, which Artix with walk you through. To start your day, pick Robina as a guest. As far as I’ve found, this is the ONLY time youll be offered this, and in the beginning, she overpowers all other monsters with a dual hit wind attack. (few monsters are strong against wind, especially in the beginning of the game.) Sign up for the email list, and get your free 1k for next time. Do not refresh yet, as Robina will eaze you through the first few levels. Grab a strong weapon if you can at first, or start saving. As a guardian, dont bother. Guardian blade will outpower almost anything you get without z-tokens until about level 15. Even with its element changing, you wont have a problem beating most enemies. Choose a build, mage, or warrior, and stick with it. Magic, melee, or ranged weapons. (the problem with ranged weapons and multi hit armors will be fixed within the next few updates, currently you cannot do multihits with them).

Stick with the stats that suit your build. For beginners, choose either a fighter or a mage. Start by increasing your stats with the stat trainers (you should be able to beat lanceler by level 5-10ish).

If you choose to be a fighter, stick with melee weapons. (rogues take dex as well, using ranged weapons, and since as a fighter you should increase it, dont worry bout ranged weapons either). Mages should use ONLY magic weapons and spells, and stick with inteligence to begin. Endurance is good for any build (except say, ninjas), and luck will help you once you start going to the crossroads.

Stats: A brief overview
Strength: Increase melee damage, ranged damage, blocking rate
Dex: increase blocking rate, ranged damage, bth
Int: Increase mana, magic damage
Endurance: increase health
Charisma: increase amount of cancels, pet damage
Luck: increase dodge rate, increase level of treasure chest you will find (full equations are available on the aq forums)

Choose stats that suit your build.


For starters, start gathering weapons that will last a long time. In the long run, this will save gold, and thus, allow you to get better weapons quickly. mages should be obvious: get warlics weapons, and whatever magic weapon you can get your hands on. try to use at least one weapon of each element. Sacrifice earth, or water if neccesary at the beginning. Energy enemies are few towards the beginning of the game, and earth weapons will rarely be needed until quests start. 100% is fine for most weapons in the damage modifier.
Keeping that in mind heres an idea of what you should get:
keep in mind, shields and armors are useful. In the beginning the guardian armor will be all you need. Dont spend money uselessly! you will regret it!
Sheilds:
Glave shield and invisible shield are really the only useful low level sheilds, as the others are all pure elemental. If you feel ambitious, get things like the mooglo and shifter.
armors; depends on your build. the level 0 armors are useless, dont waste your money. Horse rider armor might be useful in the beginning of the game, but really, stick with guardian. Once you can get em, find and buy the dusk robes, the first really useful armor at all. When you hit the right level, go to darkovia via the travel map, and become a vampire or werewolf. The multi hit specials of these armors are useful in the beginning.

Heres my suggested list of low level weapons:
Mages:
water gem staff (lv 10)
Deadly wind staff (lv 10)
Staff of Moon calling (lv 10)
arcane scythe (lv 10) OR vampire blade (yulgars)
Zin seed

(thats all youll need for a while, until about lv. 30 IF you play your cards right. Spells are more useful for mages.


Fighters:
Grab what you can, get a melee weapon in each element. Save up thouhg, at level 20 grab the soul katana, your friend until level 70. Possibly the best investment you can make.

When you feel competent in the game, start buying and leveling class armors. From there, it should be free sailing. I reccomened lv. 15 and moderate stats before trying these. Good luck!

There are no cheats, remember that.
Guardians: asap, lv. 15, grab the clone pet in the guardian shop… its the best pet for a WHILE, though the new ice and firewere pets can be strong as well, they dont invest as well as this little friend. (and arent as versitile)

Experiment and good luck. Oh, and if youre cheap, head to the rip in the sky above battleon. Go through the door (not that hard, circle, lever, latch) and head into the library. Go through the far door, and click on the machine. Ask about it, and do the maze. The path never changes, and even at lv. 90 its the fastest way to get gold and exp…


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